If you keep up with anything gaming you may have heard about Splitgate by now. It’s looks like a combination of Halo and Portal. It blends a first person shooter experience with creating portals around the map to figure out the best way to attack. It is a genius idea and something that has caught the eye of many gamers. If that isn’t intriguing already, the games free. Not much more you can ask for at that point.
The open console beta launched July 13th and within two weeks more than 2 million players were coming to test it out. With the official release being planned for July 27th the developers had to make the call to delay the release into August to increase the games servers. Normally we hate to see delays, but when it’s delayed because of the insane amount of popularity it has received we will take that as a good sign.
“Our team has been blown away by the incredible reception the Splitgate community has shown us… With the steep and sudden increase in players trying to access servers, we’re having to sort out a myriad of technical issues that come with this level of insane growth. We’ve worked hard to provide a high-quality game and experience, and our biggest challenge is simply to have enough capacity to serve the entire community.”
1047 Games CEO Ian Proulx
A lot of content will still be available in the open beta tomorrow, and will remain playable for now. The developers have done a great job listening to players requests and are adding in these features in the release. The open beta will also include a few new maps. The only reason the official launch is being delayed is to add more space to the servers so it can actually accommodate all the players who are ready to battle it out.
If you aren’t familiar with the game definitely check out the trailer above and watch some gameplay. It looks insanely fun and has the looks of an old halo multiplayer experience. Players are able to create portals around the map and sneak up and ambush the enemy is extremely fun and creative ways. Gone are the days of camping in a corner, you will have to constantly be watching above, below, and behind you for a surprise opening in the wall.
We are excited to see the future of this game, and hope it catches on with players!